

Our Techniques
The emerging realities of working in our complex digital environment demand almost continuous behaviour change. Our understanding of the drivers of societal and economic disruption is part of our value to customers. We have developed specialist techniques to help our clients creatively manage the complex challenges their people and organisations need to overcome in the years ahead, encouraging innovation and contributing to their economic success.

Data
Analytics
Nanotechnology
The Internet of Things
Autonomous
Vehicles
Biotechnology
Materials
Science
Cyber
Crime
Energy
Consumption
Quantum
Computing
Artificial
Intelligence
3D Printing
E-Commerce
Cloud
Robotics
An emerging digital working environment
requires new behaviour change techniques
Business Philosophy
We acknowledge our responsibilities as a supplier are to be trustworthy, innovative, secure, timely and prudent with resources, whilst delivering a consistently high quality. We also recognise that flexibility and patience are important foundations of our supplier relationship… and a sense of humour helps!

So, how does our Behaviour Change Engine work?
The video below shows the learning techniques in action and explores the value and retentive impact of working with drama. We show how Limetools not only delivers changes to the user's skillsets, but to their mindsets and more crucially their heartsets.

Our Learning Strategy
At Limetools we use a mix of immersion, video delivery, gamification, interactive media and nudge techniques to facilitate habit and behaviour change. Our learning strategies are supported by up-to-date research and influenced by our developing academic practice. Each tool is underpinned by Social Cognitive Theory, a widely accepted psychological learning theory that exploits the fact that we learn most efficiently through the vicarious observation of others, relating to our peers’ behaviours and experiences.

When we are commissioned by a client, before the development or adaptation of an existing tool, we embark on in-depth user profile analysis that helps us create, or version, a highly bespoke, relatable and memorable learning programme for each of our different user types. We create credible work-based simulations to help our learners experience highly complex and challenging decision-making in a safe-to-fail environment. These simulations are predominantly delivered using TV soap style drama or documentary techniques.
With some clients we enhance this experiential learning with short Virtual Reality experiences and the use of transmedia techniques, where storytelling is delivered to the learner via several devices in the same session, increasing the immersion and cognitive challenge levels of the learning process. With other commercial clients, these techniques are created to help our learners recognise and then challenge their ingrained organisational poor habits. When they see the results of their own analysis, it encourages them to adopt new personalised behaviours. Our learning pathways are configurable, enabling clients to version the tools to suit their own environment, language, and with large international organisations, reflect the varying cultures of different site locations.
These cloud-based programmes can be used on traditional desktop systems, laptops, mobiles and tablets, enabling learners, when appropriate, to interact directly with their specific environments as their learning experience progresses. Our tools all have user management controls, so they can repeat on-demand, or save and complete at home.
Our Data and Measurement Techniques
Clients can set variable benchmarks, allowing flexibility in determining how easy or hard it is for their staff to pass a learning tool. We have developed personal and site-specific action plans and ‘nudge’ activities to extend the measurable changes in behaviour and cultural habits. Overall engagement and immersion are also driven, and monitored, by waking up the user’s competitive instincts. Learners can be shown how they have scored against their colleagues; and this can drive them to re-do a module to obtain a higher score. For those clients who wish to incentivise their staff with bonuses or other rewards in a more gaming-style environment, the modular nature and navigation functionality of our system is easily adapted to create compelling team-orientated competitive campaigns.

The data-capture system for all our tools can record, analyse and measure the learner’s performance and then aggregate and filter the data to provide robust and accurate feedback. The analytics dashboard can be reviewed and shared easily to provide departmental capacity growth, calculate regional or site comparisons and identify those internal teams where further interventions are needed.
Nudge TV
Nudge TV is an App that is currently in development. It is designed to be a personal companion for you, to remind you of your personal cyber habit plan when you need it and provide general cyber support. It will be delivered on the mobile or on the desktop as a friendly reminder.

We also offer a subscription service will offer a regular monthly or bi-monthly 3-minute video magazine with updates, news items, a short case study and a habit reminder. Nudge TV acts as a retention mechanism to ensure that the initial impact of the learning experience remains with the trainee for a long time. It counteracts the natural inclination of a habit changer to slip back into their ‘old ways’. Nudge TV increases the value of the training experience over a much longer time.
General Enquiries: Kyle Patterson - Business Operations Manager | kyle@limetools.biz | +44 (0) 1202 022449
Head Office: Studio 5 | The Old Brewery | 91A Southcote Road | Bournemouth | BH1 3SN Company Registration: 8516058